


Mount & Blade: Warband - A Clash of Kings v.7.1 Mount & Blade: Warband - Gekokujo Daimyo Edition v.22052018 Mount & Blade: Warband - Realistic Mod v. Mount & Blade: Warband - Anno Domini 1257 v.1.13 Mount & Blade: Warband - A World of Ice and Fire v.7.11 Mount & Blade: Warband - Warsword Conquest Southlands Edition v.25102021 Mount & Blade: Warband - Floris Mod Pack v.2.55 Mount & Blade: Warband - The Parabellum v.1.2a Mount & Blade: Warband - Naruto Era of Shinobi v.0.2 See more Popular files for Mount & Blade: Warband You can't loose gear through dying, only if you character kill yourself (over escape)Įxtract into „.MountBlade Warband\Modules” and activate in launcher. Roleplay menu (Walk/Run, roll a die etc) (F6) Storage Crates (store four items into one crate and destroy it to gather the four resources back) Weather system with effects (Rain/Snow, Fog and Wind)īasic backend scripts (Gear loading/saving, character loading/saving, name loading/saving)

There will be one official HCRP Medieval Realms server, not more. This mode can only be host by Blue Moon Productions. Medieval Realms will also have a HCRP mode. The module still can be played without scripts. A Helping Hand charity sponsors parts of servers to make your server able using the scripts and a database. Something not-sense able is like hosting a local machine for 3 friends. You can get scripts easily by applying on the forums with no problems, as long as the project is serious and really "sense sable". Everyone will be able to host a own server with scripts. This is basically PW with add-ons, like an enchanted PW with a lot of new features and a good chance of keep getting developed. In the past months I learned on what people count on a module. A other PW submod? Yes, but this one is different, but somehow it isn't. This module is based on Persistent World 4.5.1. Medieval Realms is a mod for Mount & Blade: Warband, created by Blue Moon Productions.
